![]() Take the Sand Vessel to Time Region and pour the San Vessel into the large hourglass. Speak to Gozarus and buy a Sand Vessel for one Life Point. Explore the area till the end and return to Virigil to travel to Facinaturu. ![]() All other heroes can head to Mosperiburg to speak with Virgil to warp to Time Region. Kylin can either be recruited, or else he will serve as a merchant to teach others magic.ĭue to story reasons, Riki and T260G are ineligible for this quest. Pull the lever to open up the teapot at the start of the maze and enter it to escape. Now, go through the mini-size doors of the maze until finding a lever. Next, pluck a flower at the end to shrink down in size. ![]() The first goal is to find a key, which unlocks a door leading to the upside-down potion of the maze. Inside, Kylin will send players into a maze. Go to Devin’s shrine and ask Rei to teleport the party to Kylin Paradise (note that if Asellus recruited Rei, this isn’t an option). Mastering one of either Light or Shadow and Rune or Arcane will allow access to even more spell arts: Space and Time magic. Follow them to the sewers and trade the Ingots for the Gold Card. Chase after the gnome that appears who flees the garage (when playing as Emelia, one can go straight to the garage). Gold Card: first, purchase five Gold Ingots from Nelson or Koorong.If Fuse has already joined Red, he will just hand over the Card without a mission. If successful, Fuse will hand over the Shield Card if the party loses they will be revived but lose the Card. Collect flowers at the top of the hill and battle the Suzaku boss fight. Shield Card: travel to IRPO and agree with Fuse to a mission in Mosperiburg.In the middle of the swamp is the Liquor Shrine, which contains the Cards and removes the drunkenness. It may be a good idea to put in as many mecs as possible. During battles in the zone, all humans, mystics, and monsters will be drunk with random status effects. Next, head into the swamp where the main character will move erratically. Grail Card: speak to all of the brewers in Yorkland to get details.Three rabbit shadows will do nothing, while other combinations will lead to fights against random minions. Stop the lights when three swords appear to gain the Saber Card. Once there, head to the top of the castle to view a shadow puppet light show. Next, go to Scrap and inside the bar recruit Gen who will let you travel to Wakatu. ![]() All other main characters will instead need to speak to a skeleton at the bottom of Koorong. Saber Card: Riki and T260G can head straight to Wakatu from Koorong port.Because Riki has an alternate conclusion to the Tanzer event, he cannot complete this quest.Īs with the Rune Gift, the Arcane Gift questline is first accepted in Devin. Instead of outright killing the Huge Slime boss, players will need to use a special “touch” command on the Rune itself. Speak with Fei-On inside and he will lead the party to the Vitality Rune. Vitality Rune: after accepting the questline, take any airship from Koorong port and it will be devoured by the Tanzer monster.At the end of the dungeon is the Quakeworm boss. If Doctor Nusakan is in the party, he will lead the way. Hide Rune: players will need to enter the Natural Cave in Koorong.Emelia begins in Despair and will complete this as part of her storyline. Traverse the whole dungeon and defeat the Nidheg boss. Speak to Annie in Koorong and agree to head to Despair Prison. Freedom Rune: players must either recruit Roufus at Mu’s Tomb or already have collected another Rune.Players must explore the whole dungeon and defeat the boss Skulldrake. Victory Rune: located in the Mu’s Tomb in Shrike.The Rune Gift of Devin is divided into four parts: If playing as Riki, T260G, or already knowing Shadow Magic, the remaining party members will auto-complete the puzzle but not collect the additional prizes. However, special items can be gained for cyan (green + blue), yellow (red + green), and magenta (red + blue). The goal is to send the beam through red, green, and blue simultaneously. In the final area will be colored walls that will change each beam of light. In the second area, the yellow reflector can be moved to split the beam into two both of the new beams must touch the door. To open up the labyrinth, rotate all of the mirrors so that a beam of light touches each doorway. ![]() All Mecs, Monsters, and practitioners of Shadow Magic will be temporally removed from the party. Note that party members must be recruited before finishing a quest, as new members won’t be able to remaster the art.Įnter the Light Magic shop in Luminous and accept to take the challenge. This is a requirement for Blue’s storyline but can help anyone. Gaining a Magical Gift expands the possible magic a human or mystic can wield. ![]()
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